TYPES OF STORY STRUCTURES:
One-act structure
Three-act structure
Four-act structure
Five-act structure
Six-act structure
Seven-act structure
Eight-act structure
Nine-act structure
Twelve-act structure
Fifteen-act structure
ONE-ACT STRUCTURE
A short play, usually between 10 and 40 minutes. Has a single plot, setting, and theme. There is no question of division as it is a play in one-act.
THREE-ACT STRUCTURE - The Fichtean Curve
It's the most popular structure writers go for nowadays.
Act One - the setup - introduces the characters, their obstacles and goals, and the world.
Act Two - the confrontation - raises the stakes for the character to achieve the goal, escalating the conflict.
Act Three - the resolution - resolves the story
FOUR-ACT STRUCTURE
Setup - introduces the protagonist, setting, story world, and conflict.
Struggle - follows the protagonist as they struggle to adapt and understand the main conflict.
Pursuit - protagonist is ready for action. They do a bunch of stuff towards their goal.
Conclusion - core conflict gets resolved
FIVE-ACT STRUCTURE - the FREYTAG’S PYRAMID
→ the plot splits into two distinct stories: the world before, and the world after
→ the climax takes place in the middle of the story
Act 1 - setting the world and the protagonist
Act 2 - rising action. The protagonist faces obstacles and grows.
Act 3 - the goal is close, but things don't work out well
Act 4 - the protagonist changes their plans and faces new obstacles
Act 5 - throws one more tragic challenge at the protagonist which they overcome or not
SIX-ACT STRUCTURE - IN MEDIAS RES
- we start off immediately into the action, with little to no exposition or backstory
Action
Rising action: the conflict increases. The reader doesn't understand much about what's going on yet
Explanation: we include explanations and backstories
Climax: everything comes together. The characters either succeed or fail
Falling action: aftermath of the climax
Resolution: protagonist returns to their ordinary world
SEVEN-ACT STRUCTURE
Hook: the status quo is explored
Plot Turn 1: incident kicks off the story
Pinch 1: the situation escalates
Midpoint: protagonist shifts to being proactive
Pinch 2: a major setback takes place
Plot Turn 2: the key to victory is discovered
Resolution: the conflict is resolved
STORY-SPINE STRUCTURE
Once upon a time: introducing the main character
And every day: pointing out how the MC's life is normal
Until one day: an inciting incident shakes things up
And because of this: the MC is forced to go on an adventure
And because of this: series of fails and victories
Until finally: the climax of the story
And ever since that day: how the hero has changed over the course of the story, what they are bringing back to them to their ordinary world
EIGHT-ACT STRUCTURE - DAN HARMON'S STORY CIRCLE
Introduction - introduces the MC and their world
Dilemma - MC debates whether or not to leave their world and proceed into the unknown
First obstacle - MC faces their first real obstacle
Midpoint - another obstacle / dilemma
Twists & turns - secrets are revealed, relationships are tested, tensions rise, obstacles get more challenging to overcome
Culmination / low point - the MC reaches a point of Culmination (positive) or a Low Point (negative)
Climax
Resolution - the aftermath of the climax
9-ACT STRUCTURE
1. the hook to get the reader invested
2. accepting the challenge and setting out on the journey.
3. first obstacle
4. midpoint - the biggest plot twist happen
5. MC feels hopeless and weak, but they keep on trying
6. conflict and obstacles - rises the stakes
7. regretful MC gives up as their situation is hopeless
8. something new comes to life and gives the MC the optimism to keep fighting
9. the goal is reached
TWELVE-ACT STRUCTURE - HERO'S JOURNEY
I made a separate post about it. Click HERE to read it.
FIFTEEN-ACT STRUCTURE - SAVE THE CAT
Opening image: introduces the MC and their world
Set up: setting up the tone of the world
Theme stated: should be made clear what the theme is
Catalyst: inciting incident that gets the story rolling
Debate: MC debates the path that they have chosen to go
Break into two: the MC is fully invested in their quest
B story: introduce a subplot
Fun and games: the MC celebrates all the good things and they're happy
Midpoint: something big happens, completely turning the MC's goals on their head
Bad guys close in: the antagonist becomes a greater threat and the conflict increases
All is lost: the MC goes through a hard experience, like losing a loved one
Dark night of the soul: MC goes through depression and is hopeless
Break into three: something new comes to life and gives the MC the optimism to keep fighting
Finale: culmination
Final image: the aftermath

Comments
Post a Comment